Animation test – zoom blur from space to Earth surface with Google Maps and Flash

Zoom blur from space to Earth surface

Click to open SWF

Following up on my previous blog post, I made some animation tests for moving on the globe from one location to another.

After you get to Los Angeles, use the search box to go to any other location.

I used Away3D 3.x and a motion blur filter that I found in Adobe’s Pixel Bender Library. It actually took a lot of work to make this look good.

Download the source files.

10 Responses to “Animation test – zoom blur from space to Earth surface with Google Maps and Flash”

  1. Evan Gifford says:

    Genius! What a nice technique. The final effect looks even better than Google Earth!

  2. Evan Gifford says:

    Hey Patrick, try switching to wmode=’direct’ to see what kind of improvement you might get. I got a performance boost with my bitmap heavy tasks on my latest project.

  3. Alfred Duke says:

    Man, this is awesome!! Can you please post ALL the SOURCE for this!!!!! Please include any instruction that you may have or applicable to get this up and running as posted!!!!

    Thanks in advance!!

    Al Duke

  4. I added a link to the source files. The code is messy and the classes are all over the place but I don’t have time to clean it up right now so there it is as is.

  5. Alfred Duke says:

    Thanks for the source, Patrick… Do you have a README on how to setup this is up as is!!

    Thanks again!!
    Al

  6. Alfred Duke says:

    Patrick,
    If so, can you pleeeassee email to me.

    Thanks again,
    You are awesome!!

  7. Alfred Duke says:

    Nevermind I figured it out!!
    Thanks

  8. Alfred Duke says:

    Also, how to add the atmospheric halo layer over the earth similar to Google Earth? Please email me the instructions.

    Thanks in advance!!

  9. Alfred Duke says:

    Can you help to use this example with the ESRI ArcGIS for Flex API instead of Google Maps?

    Thanks in advace!!

  10. Alfred Duke says:

    Both are similar in design, functionality and features. I couldn’t get it done, but I’m confident that you can.

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