Archive for the ‘Generative Art’ Category

Reproducing the Labuat brushstroke effect…

Thursday, March 4th, 2010

This week i had a stint at trying to reproduce the brushstroke effect as seen on the famous labuat website, winner of the FWA’s 2009 people’s choice award. The tricky part was getting that same smoothness in the curves but i’m pretty happy with the results i got so far. For kicks, i also added some animation and velocity to the brushstroke.

Brushstroke with velocity

Click to open SWF

Labuat brushstroke

Click to open SWF

Download the source files.

It was a nice continuation from the previous work i did on the 25 lines of code contest. I’m gonna thinker a little bit more with the code and post more advanced experiments later on.

Some generative art for our “25 lines of code” contest at TBWA\Chiat\Day. I won at unanimity!

Saturday, July 25th, 2009

The rules of the contest were simple, create the most awesome program in just 25 lines of code. The timing was pefect for me as i wasn’t too busy for the last two days before the deadline and i was able to work on a few entries.

My 25 lines of code winning entry

Click to open SWF

This one nailed it. I’m still surprised how many things i was able to cram into 25 lines! I have a 3D engine in there that converts 3D points to 2D points in 3 lines of code! And the routine also changes the color of the lines, records arrays of points to create the trails that gets thinner as time increases. Also notice the velocity on each point that make the trail move along.

Download source fla

I’m definitely happy with the first one but there’s another entry that i did which i also like.

Another entry in the contest

Click to open SWF

For that one I got the inspiration from a demo i saw last week, and i thought to myself, “hey i can do this in 25 lines of code” so i did it. Some images it creates look a lot like those spacy tracy desktop backgrounds of Windows Vista and OSX.

Download source fla